> For the complete documentation index, see [llms.txt](https://docs.terragon.io/documents/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.terragon.io/documents/terragon-manual/games-module/10.-game-tags.md).

# 10. Game Tags

The Game Tags section allows administrators to create and manage tag labels that can be applied to games for categorization or operational logic (e.g., rule matching or promotional groupings). Tags help segment games by logic or marketing use cases and are fully manageable from the backoffice.

**General Features**

* You can **add a new tag** using the **“Add New Game Tag”** button.
* Each tag includes a **name**, a **code**, and **status** (Active/Inactive).
* Optionally, tags can be configured with **Rule-Based Matching** logic.
* Admins can use the **Arrange**, **Update**, or **Delete** actions for each tag in the list.

#### Main List Fields

* **ID** – Unique identifier of the tag.
* **Name** – Display name of the tag.
* **Code** – System identifier for referencing the tag programmatically.
* **Status** – Indicates whether the tag is currently active or inactive.
* **Created At** – Timestamp of when the tag was originally created.
* **Updated At** – Timestamp of the most recent update made to the tag.
* **Created By** – The user who created the tag.
* **Updated By** – The user who last updated the tag.
* **Action** – Available options:
  * **Arrange** – Used to configure or reorder games using the tag.
  * **Update** – Edit the tag’s name, code, status, or logic.
  * **Delete** – Permanently remove the tag.

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